Todd Mitchell

Todd Mitchell

Indie Dev, Game Industry Journalist

Freelance game industry journalist and indie game dev hobbyist

  • 22
    stories
  • 24K
    words
22
stories for
6
publications
Todd Mitchell's stories for
Show all
Retro5 feature article
zam.com

Inside the Retro Game Development Community | ZAM

What do you do when your favorite console is retired? Keep making games for it, obviously! These are the developers who are still making games for the NES, the N64, and the Dreamcast.

Feature article
zam.com

Developer Profile: Clarissa Darling | ZAM

How many software developer characters in popular culture can you think of, past and present? How many game designers? How many female game designers under 18? If you have anyone left in mind at all (and the headline didn’t ruin it for you), you probably caught Clarissa Explains It All in the 90s.

If Clarissa did not explain it all to you, you can get up to speed quickly at Wikipedia or even catch a few episodes on Hulu.

Gamegeniecover feature article
zam.com

The increasingly complex world of cheating in videogames | ZAM

Cheating is as old as gaming, but it still presents brand new problems. Gone are the days of simple cheat codes in secluded sessions between player and machine. In their place, a booming new business thrives.

Megatectfeature article
zam.com

10 Indie Games to Watch in 2016 | ZAM

It’s a great time to be an indie game enthusiast. 2015 saw tons of excellent indie game releases including Ori & the Blind Forest, Everybody’s Gone to the Rapture, Rocket League and countless others. 2016 is already full of promise, with a number of highly anticipated indies scheduled for release and even more promising projects in early development. Here are 10 great-looking games to keep an eye on next year.

Cover article
zam.com

The Track to Enlightenment: 5 Life Lessons Hidden in Racing Games | ZAM

Racing games are not everyone’s cup of tea. It’s easy to forgive the average gamer for having little concern about the completeness of their trophy collection in Mario Kart, let alone their individual car manufacturer XP levels in Forza. Given their hyper-focused gameplay with often little or no story, there are plenty of perfectly acceptable reasons to keep it casual with racing games.

That doesn’t mean there is nothing to gain from a deeper proclivity for virtual racing. The genre has valuable wisdom to impart. What follows is a look at just a few life lessons from the track.

Games kf2 logo article
zam.com

Killing Floor 2 Early Access players in furor over direction of updates | ZAM

Tripwire Interactive has released a major update for its upcoming cooperative first-person shooter, Killing Floor 2, and the contents have some Early Access players crying foul.